Every Alpha.7 jar carries Blood’s internal FPS performance engine: lighter HUD rendering, bounded text/cosmetic caches, faster catalog and sidebar paths, renderer compatibility checks, and measured frame diagnostics with /bloodperf. Sodium remains the recommended optional renderer — Blood never bundles it and makes no invented FPS-percentage claims. Shield Banner Studio is gone entirely; appearance sync, exclusive packs and Player Ping Display remain.
⚡
Latest alpha.7FPS performance engine
Built into the 1.21.11, 26.2 and 26.3 jars. Blood reduces its own repeated HUD measuring, bounds fitting and cosmetic lookups, while every cache stays small and clears safely when settings, worlds or resources change. Alpha.7 also deletes the broken shield-banner editor/rendering path instead of leaving a toggle behind. In game, /bloodperf reports measured average FPS, p50/p95/p99 frame times, stutters and 1% lows. For the biggest renderer gains, add Sodium separately: 0.8.14 for 1.21.11 or 0.9.2 for 26.2/26.3.
◈
Included since alpha.5Exclusive packs
Six original voxel designs in two packs — Bloody Crown, Blood Pagoda Cape and the rotating-cube Mage Staff for Owners; Bear Hood & Poncho, Ruby Waist Sword and Jeweled Gold Crown for Co-Owners. Equipping asks for that tier’s password in game (no UUID gate). The equipped cosmetics sync to other Blood users on your presence service, online or standard offline-mode.
◉
NewPlayer Ping Display
Shows ping beside visible player name tags with left/right placement, latency colors, optional ms, own-tag support and a range limit. Missing or negative latency is skipped.
▣
Blood UI / Normal Minecraft
Switch between the full Blood interface and vanilla menus/HUD from Blood Settings or the launcher. Vanilla screens get a “Use Blood UI” button to switch back.
✦
Skin-only frozen previews
Wardrobe and skin previews show only the skin — no cape, cosmetics, armor, held items or nameplate — held in a fixed mid-punch pose that never animates.
🕷
Three spider cosmetics
Webbed Kicks cape, Spider Buddy hat and Webspinner companion join the 26-design Blood wardrobe. Back items share one slot; horns stay separate.
⬢
Drop Cube identity
The Drop Cube mark carries across the mod and launcher with a dark crimson interface, capsule controls and slim, modern dialogs/scrollbars and the 0.3 maintenance toolkit.
⚖
Same safety boundaries
Client-only presentation and information. No reach, damage, attack timing, hit-registration, authentication bypass or name-only unlocks.